[Rogue doesn't look happen when she turns on the feed. In fact, she seems grim and pensive. She's sitting at the island in her kitchen, arms folded across the counter top, leaning over them heavily. She takes a moment to gather her thoughts before she starts speaking.]
Ah wanna talk about choices for a minute. This place is very unique, in that it offers up an option that should be the hard choice, and makes it look like the easy choice.
Killin' someone should never be considered the right thing to do. Sometimes it's the necessary thing. Sometimes it's the only thing we can do, when faced with an extreme situation. Life or death. Kill or be killed. But the Barge warps that into an easy go to and it shouldn't be. Not every option is life or death, kill or be killed.
Sometimes we find ourselves between rocks and hard places. And in those times our choices are either bad or worse. But just because a choice might not be a good one, doesn't mean that it's not the better one. Just because a choice leaves a mess behind, doesn't mean it's not better than the alternative.
Now before ya'll start in on how death isn't permanent here, let me just say this: Ah. Don't. Care. Wardens are here ta help people get their lives back, and actin' cavalier 'bout takin' someone's life is pretty counter productive ta that, from where Ah'm standin'.
We've got a lot of extraordinary people here, who can do amazin' things, but we have become frighteningly dependent on one lone miracle. We're treatin' death like a time out. Death should be the hardest choice we make, no matter what world we're from, no matter how many reset buttons the Admiral is willin' ta press for us. It never should be treated lightly. Even in a place where it doesn't stick. And we certainly shouldn't get angry at someone when they choose not ta take a life, no matter what mess comes with that choice. Don't ya see how backwards this is? And we've been doin' it for a long time here. Ah imagine a lot longer than Ah've been around, and Ah can honestly say Ah'm ashamed for not payin' attention t'it sooner and speakin' up about it before now.
[She shakes her head, sits back. What else can she say on this?]
That's all Ah've got ta say.
Ah wanna talk about choices for a minute. This place is very unique, in that it offers up an option that should be the hard choice, and makes it look like the easy choice.
Killin' someone should never be considered the right thing to do. Sometimes it's the necessary thing. Sometimes it's the only thing we can do, when faced with an extreme situation. Life or death. Kill or be killed. But the Barge warps that into an easy go to and it shouldn't be. Not every option is life or death, kill or be killed.
Sometimes we find ourselves between rocks and hard places. And in those times our choices are either bad or worse. But just because a choice might not be a good one, doesn't mean that it's not the better one. Just because a choice leaves a mess behind, doesn't mean it's not better than the alternative.
Now before ya'll start in on how death isn't permanent here, let me just say this: Ah. Don't. Care. Wardens are here ta help people get their lives back, and actin' cavalier 'bout takin' someone's life is pretty counter productive ta that, from where Ah'm standin'.
We've got a lot of extraordinary people here, who can do amazin' things, but we have become frighteningly dependent on one lone miracle. We're treatin' death like a time out. Death should be the hardest choice we make, no matter what world we're from, no matter how many reset buttons the Admiral is willin' ta press for us. It never should be treated lightly. Even in a place where it doesn't stick. And we certainly shouldn't get angry at someone when they choose not ta take a life, no matter what mess comes with that choice. Don't ya see how backwards this is? And we've been doin' it for a long time here. Ah imagine a lot longer than Ah've been around, and Ah can honestly say Ah'm ashamed for not payin' attention t'it sooner and speakin' up about it before now.
[She shakes her head, sits back. What else can she say on this?]
That's all Ah've got ta say.
[voice, private]
Date: 2014-08-06 06:49 am (UTC)From:Then Gerard threatened to kill me if my boyfriend didn't bring him an Alpha and force him to give up the Bite. He...figured out how to stop him, and I broke up with my boyfriend...with Scott. There was just too much between us after that, you know?
There was...another guy, sort of, but I had to leave him behind back home. I don't even know for sure if he's alive. I'm just...here.
[She pauses for a long moment, and she huffs out a quiet, bitter laugh.]
Playing in the Games, with an entire band of Rues and Prims to look after...and not a Peeta or Gale in sight.
[voice, private]
Date: 2014-08-08 02:30 am (UTC)From:There's no Prim for you back home?
Maybe you can manage a Haymitch.
[voice, private]
Date: 2014-08-08 06:37 pm (UTC)From:He made me think I was avenging her...and all I was doing was fighting his battles.
...uhm...but no, no real Prim back home. I'm an only child. Just my friends, people I care about. I guess maybe you could call my dad Haymitch, minus the booze.
I don't know. I think maybe you might be my Haymitch. Or at the very least, my Finnick.