Rogue | Anna Marie (
la_belle_rogue) wrote2014-08-03 08:08 pm
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[Rogue doesn't look happen when she turns on the feed. In fact, she seems grim and pensive. She's sitting at the island in her kitchen, arms folded across the counter top, leaning over them heavily. She takes a moment to gather her thoughts before she starts speaking.]
Ah wanna talk about choices for a minute. This place is very unique, in that it offers up an option that should be the hard choice, and makes it look like the easy choice.
Killin' someone should never be considered the right thing to do. Sometimes it's the necessary thing. Sometimes it's the only thing we can do, when faced with an extreme situation. Life or death. Kill or be killed. But the Barge warps that into an easy go to and it shouldn't be. Not every option is life or death, kill or be killed.
Sometimes we find ourselves between rocks and hard places. And in those times our choices are either bad or worse. But just because a choice might not be a good one, doesn't mean that it's not the better one. Just because a choice leaves a mess behind, doesn't mean it's not better than the alternative.
Now before ya'll start in on how death isn't permanent here, let me just say this: Ah. Don't. Care. Wardens are here ta help people get their lives back, and actin' cavalier 'bout takin' someone's life is pretty counter productive ta that, from where Ah'm standin'.
We've got a lot of extraordinary people here, who can do amazin' things, but we have become frighteningly dependent on one lone miracle. We're treatin' death like a time out. Death should be the hardest choice we make, no matter what world we're from, no matter how many reset buttons the Admiral is willin' ta press for us. It never should be treated lightly. Even in a place where it doesn't stick. And we certainly shouldn't get angry at someone when they choose not ta take a life, no matter what mess comes with that choice. Don't ya see how backwards this is? And we've been doin' it for a long time here. Ah imagine a lot longer than Ah've been around, and Ah can honestly say Ah'm ashamed for not payin' attention t'it sooner and speakin' up about it before now.
[She shakes her head, sits back. What else can she say on this?]
That's all Ah've got ta say.
Ah wanna talk about choices for a minute. This place is very unique, in that it offers up an option that should be the hard choice, and makes it look like the easy choice.
Killin' someone should never be considered the right thing to do. Sometimes it's the necessary thing. Sometimes it's the only thing we can do, when faced with an extreme situation. Life or death. Kill or be killed. But the Barge warps that into an easy go to and it shouldn't be. Not every option is life or death, kill or be killed.
Sometimes we find ourselves between rocks and hard places. And in those times our choices are either bad or worse. But just because a choice might not be a good one, doesn't mean that it's not the better one. Just because a choice leaves a mess behind, doesn't mean it's not better than the alternative.
Now before ya'll start in on how death isn't permanent here, let me just say this: Ah. Don't. Care. Wardens are here ta help people get their lives back, and actin' cavalier 'bout takin' someone's life is pretty counter productive ta that, from where Ah'm standin'.
We've got a lot of extraordinary people here, who can do amazin' things, but we have become frighteningly dependent on one lone miracle. We're treatin' death like a time out. Death should be the hardest choice we make, no matter what world we're from, no matter how many reset buttons the Admiral is willin' ta press for us. It never should be treated lightly. Even in a place where it doesn't stick. And we certainly shouldn't get angry at someone when they choose not ta take a life, no matter what mess comes with that choice. Don't ya see how backwards this is? And we've been doin' it for a long time here. Ah imagine a lot longer than Ah've been around, and Ah can honestly say Ah'm ashamed for not payin' attention t'it sooner and speakin' up about it before now.
[She shakes her head, sits back. What else can she say on this?]
That's all Ah've got ta say.
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[He's furious. What he portrays now is calm anger, civil and careful. That is the veil. The reality is an anger so deep he has to struggle to keep his heart rate even.]
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Ah'd like ta think someone as intelligent as you would understand that Ah am, in fact, talkin' about a larger problem than just yer particular example, Doctor.
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[It helps, in a way, to be reminded that others are just as capable of observing etiquette. But he has been pushed so far.]
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His guilty conscious drove him to contrition, but only after a parting shot. Only after he made sure that when I was myself again, I would "remember what guilt feels like."
[He's quoting directly. He's scoured that post since coming back to himself.]
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As this is a separate, not unrelated topic, I will say instead that I disagree, and that comparing the death toll we face here to true death is a product of fear of death itself. I have been killed several times, here. I would have preferred the prolonged death toll again.
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Now lets take this particular non-lethal action out of the equation. If the circumstances were identical, except for the one variable we've removed, would ya prefer ta death toll, or ta not suffer that and have been subdued, but left alive? Ah'm genuinely curious.
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A circumstantial situation. There are several variables to consider. How severe is the subduing? Am I maimed? Will I be left with a longer, harder healing than the two weeks the death toll would last?
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Seein's there's too many option ta count, we'll go with yer experience as it happened, but without yer mind bein' altered into somethin' it isn't. Lets say he was able to render ya unconscious instead, with the same exact events occurrin'.
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I would require long medical attention, or the efforts of my attacker to speed the recovery process. Logically, death would be quicker.
[It's not quite an answer. He might prefer the slow route, now.]
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What's the difference between what Dillon did and knocking you unconscious? Besides your injured pride.
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He remade me in his image. You should understand how that feels.
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Maybe now you understand what it is when you try to make someone else in your image.
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If you wish me to understand powerlessness, Zane, then you know the method. You'll have ample time to convince others that spending the rest of my life having my will taken away is justice.
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